![]() Saints Row The Third is a heavy-handed product of its time. Gaming in the 2010s was dominated by white male figures because the industry catered to a slim demographic - a demographic which is no longer gaming’s sole audience. It’s a bugbear that pops up often in games because women have so often drawn the short straw when it comes to their in-game portrayal. Even helpful ‘homie’ Shaundi isn’t much more than her flapping, exposed breasts. It would be funny if boobs weren’t the only thing women are in this game. I’m sure the Saints Row The Third developers have seen boobs before, but Saints Row boobs are like half-remembered visions from a dream. You can find these strange, liquid-y objects on every street corner and they’re so distractingly unnatural that it’s laughable. And of course these physics extend to every woman in the game. Even one glance across the screen sends your character’s boobs flying. Playing a female character means watching your chest bob and ripple with every step. ![]() In the game, boobs wobble like free-standing jelly. They’re not solid and developers shouldn’t be afraid to create realistic female bodies - but realism is hardly something that Saints Row The Third does well. It was replaced with a hard-chested character model after an apology from Epic that deemed the snafu ’embarrassing’ and ‘careless’. Recently, Fortnite stoked up controversy with a character model that came built in with jiggling, bouncing breast physics. ![]() Breast physics have a tough time in games. ![]()
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